[ImmTech Simulation] Caterpillar 797F [ImmTech Simulation] Caterpillar 6060 Excavator [ImmTech Simulation] Caterpillar 6060 Shovel [ImmTech Simulation] Hitachi EH4500 [ImmTech Simulation] Custom Mine Sites
Damage Inc. Pacific Squadron WWII
[Damage Inc. Pacific Squadron WWII] In-Game Shots [Damage Inc. Pacific Squadron WWII] AIF Tank [Damage Inc. Pacific Squadron WWII] IJN Type 96 25mm AA [Damage Inc. Pacific Squadron WWII] Payloads [Damage Inc. Pacific Squadron WWII] USN HQ
Janes' Advanced Strike Fighters
[Unity Store] Aircraft - Original Aircraft Design X12 [Unity Store] Vehicle - Bike [Unity Store] Character - Mech [Unity Store] Two Cars Pack [Team Fortress 2 Custom Item Pack] Air Born [Unity Store] Air Born [[Unity Store] Air Born [Unity Store] Air Born [Unity Store] Air Born
Dead End - Mod
Shadow - Unreleased Game
Hi, I'm Tim. I am an Experienced Artist who has worked on projects both large and small. I'm extremely passionate about videogames and with creating the highest quality art. I always strive to push forward both my technical understandings and artistic skills in order to reach this goal.
I posses strong communication skills that allow me to be highly effective in team based environments. I also posses strong self motivation which allows me to adapt well to any development challenges I may face.
Experience (For full details see RESUME)
3D Animation Lecturer at SAE Institute - Perth
February 2014 - Present
Providing lecturers and tutorials on various aspects of game development and 3D Art creation.
Field 3D Developer at Immersive Technologies
April 2012 - January 2014 (1 Year 10 Months)
Custom Mine Sites (CMS)
(In-House developed and manufactured hardware and software bases)
(SimEng - In-House real-time engine)
Consultant Book Reviewer at Packt Publishiing
November 2013 - December 2013 (1 Month)
Source SDK Game Development
Giving professional technical feedback on a book pertaining to video game modification utilising the Source Engine and it’s related tool-sets.
Expereinced Artist at Trickstar Games
January 2011 - January 2012 (1 Year)
Damage Inc. Pacific Squadron WWII (Xbox 360/PS3/PC) (Avante Garde)
3D Artist at Interceptor Entertainment
November 2010 – April 2011 (6 months)
Duke Nukem Reloaded (PC)(UDK)
Working in spare time on a remake of Duke Nukem 3D.
Game Artist at Transmission Games/Trickstar Games
December 2008 – October 2009 (11 months)
December 2009 – June 2010 (7 Months)
Jane's Advanced Strike Fighters (Xbox 360/PS3/PC)(Avant Garde)
Principal Terrain/Environment Artist